Game Development Essentials

Game Development Essentials
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作者:
出版社: Cengage Learning
2011-08
版次: 3
ISBN: 9781111307684
定价: 780.70
装帧: 平装
开本: 其他
纸张: 其他
页数: 510页
正文语种: 英语
  • GAMEDEVELOPMENTESSENTIALS:ANINTRODUCTION,3Eisanauthoritative,industry-drivenintroductiontotheworldofgamedevelopment,withupdatesthatkeepreaderscurrentandwell-preparedforasuccessfulcareerinthefield.Thisbooknotonlyexaminescontentcreationandtheconceptsbehinddevelopment,butitalsogivereadersabackgroundontheevolutionofgamedevelopmentandhowithasbecomewhatitistoday.GAMEDEVELOPMENTESSENTIALSalsoincludeschaptersonprojectmanagement,developmentteamrolesandresponsibilities,developmentcycle,marketing,maintenance,andthefutureofgamedevelopment.

    Withthesameengagingwritingstyleandexamplesthatmadethefirsttwoeditionssopopular,thisneweditionfeaturesallthelatestgamesandgametechnology.Coverageofnewgame-relatedtechnology,developmenttechniques,andthelatestresearchinthefieldmakethisaninvaluableresourceforanyoneenteringtheexciting,competitive,ever-changingworldofgamedevelopment. SectionI:SETUP.
    TheDevelopmentofanIndustry:HowDidWeGetHere?GameElements:Genres,Platforms&Applications.PlayerElements:Market,Theory&Interactivity.

    SectionII:SCENARIOS:CREATINGCOMPELLINGCONTENT.
    Storytelling:BuildingtheNarrative,Characters&Objects.BuildingtheIdentity.
    Interiors&Exteriors.BuildingtheWorld.UserInterface.BuildingtheConnection.LevelDesign.BuildingtheExperience.Music&Sound.BuildingtheAtmosphere.

    SectionIII:STRATEGY:DEVELOPMENT&BUSINESSCYCLES.
    Pre-Production.Planning&Processing.Production.Prototyping&Playtesting.Post-Production.Maintenance&Marketing.
  • 内容简介:
    GAMEDEVELOPMENTESSENTIALS:ANINTRODUCTION,3Eisanauthoritative,industry-drivenintroductiontotheworldofgamedevelopment,withupdatesthatkeepreaderscurrentandwell-preparedforasuccessfulcareerinthefield.Thisbooknotonlyexaminescontentcreationandtheconceptsbehinddevelopment,butitalsogivereadersabackgroundontheevolutionofgamedevelopmentandhowithasbecomewhatitistoday.GAMEDEVELOPMENTESSENTIALSalsoincludeschaptersonprojectmanagement,developmentteamrolesandresponsibilities,developmentcycle,marketing,maintenance,andthefutureofgamedevelopment.

    Withthesameengagingwritingstyleandexamplesthatmadethefirsttwoeditionssopopular,thisneweditionfeaturesallthelatestgamesandgametechnology.Coverageofnewgame-relatedtechnology,developmenttechniques,andthelatestresearchinthefieldmakethisaninvaluableresourceforanyoneenteringtheexciting,competitive,ever-changingworldofgamedevelopment.
  • 目录:
    SectionI:SETUP.
    TheDevelopmentofanIndustry:HowDidWeGetHere?GameElements:Genres,Platforms&Applications.PlayerElements:Market,Theory&Interactivity.

    SectionII:SCENARIOS:CREATINGCOMPELLINGCONTENT.
    Storytelling:BuildingtheNarrative,Characters&Objects.BuildingtheIdentity.
    Interiors&Exteriors.BuildingtheWorld.UserInterface.BuildingtheConnection.LevelDesign.BuildingtheExperience.Music&Sound.BuildingtheAtmosphere.

    SectionIII:STRATEGY:DEVELOPMENT&BUSINESSCYCLES.
    Pre-Production.Planning&Processing.Production.Prototyping&Playtesting.Post-Production.Maintenance&Marketing.
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